1 /* $OpenBSD: base64.c,v 1.8 2015/01/16 16:48:51 deraadt Exp $ */
4 * Copyright (c) 1996 by Internet Software Consortium.
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45 #include <sys/types.h>
46 #include <sys/socket.h>
47 #include <netinet/in.h>
48 #include <arpa/inet.h>
49 #include <arpa/nameser.h>
58 static const char Base64[] =
59 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
60 static const char Pad64 = '=';
62 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
63 The following encoding technique is taken from RFC 1521 by Borenstein
64 and Freed. It is reproduced here in a slightly edited form for
67 A 65-character subset of US-ASCII is used, enabling 6 bits to be
68 represented per printable character. (The extra 65th character, "=",
69 is used to signify a special processing function.)
71 The encoding process represents 24-bit groups of input bits as output
72 strings of 4 encoded characters. Proceeding from left to right, a
73 24-bit input group is formed by concatenating 3 8-bit input groups.
74 These 24 bits are then treated as 4 concatenated 6-bit groups, each
75 of which is translated into a single digit in the base64 alphabet.
77 Each 6-bit group is used as an index into an array of 64 printable
78 characters. The character referenced by the index is placed in the
81 Table 1: The Base64 Alphabet
83 Value Encoding Value Encoding Value Encoding Value Encoding
98 14 O 31 f 48 w (pad) =
102 Special processing is performed if fewer than 24 bits are available
103 at the end of the data being encoded. A full encoding quantum is
104 always completed at the end of a quantity. When fewer than 24 input
105 bits are available in an input group, zero bits are added (on the
106 right) to form an integral number of 6-bit groups. Padding at the
107 end of the data is performed using the '=' character.
109 Since all base64 input is an integral number of octets, only the
110 -------------------------------------------------
111 following cases can arise:
113 (1) the final quantum of encoding input is an integral
114 multiple of 24 bits; here, the final unit of encoded
115 output will be an integral multiple of 4 characters
117 (2) the final quantum of encoding input is exactly 8 bits;
118 here, the final unit of encoded output will be two
119 characters followed by two "=" padding characters, or
120 (3) the final quantum of encoding input is exactly 16 bits;
121 here, the final unit of encoded output will be three
122 characters followed by one "=" padding character.
126 b64_ntop(src, srclength, target, targsize)
132 size_t datalength = 0;
137 while (2 < srclength) {
143 output[0] = input[0] >> 2;
144 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
145 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
146 output[3] = input[2] & 0x3f;
148 if (datalength + 4 > targsize)
150 target[datalength++] = Base64[output[0]];
151 target[datalength++] = Base64[output[1]];
152 target[datalength++] = Base64[output[2]];
153 target[datalength++] = Base64[output[3]];
156 /* Now we worry about padding. */
157 if (0 != srclength) {
158 /* Get what's left. */
159 input[0] = input[1] = input[2] = '\0';
160 for (i = 0; i < srclength; i++)
163 output[0] = input[0] >> 2;
164 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
165 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
167 if (datalength + 4 > targsize)
169 target[datalength++] = Base64[output[0]];
170 target[datalength++] = Base64[output[1]];
172 target[datalength++] = Pad64;
174 target[datalength++] = Base64[output[2]];
175 target[datalength++] = Pad64;
177 if (datalength >= targsize)
179 target[datalength] = '\0'; /* Returned value doesn't count \0. */
183 /* skips all whitespace anywhere.
184 converts characters, four at a time, starting at (or after)
185 src from base - 64 numbers into three 8 bit bytes in the target area.
186 it returns the number of data bytes stored at the target, or -1 on error.
190 b64_pton(src, target, targsize)
195 int tarindex, state, ch;
202 while ((ch = (unsigned char)*src++) != '\0') {
203 if (isspace(ch)) /* Skip whitespace anywhere. */
209 pos = strchr(Base64, ch);
210 if (pos == 0) /* A non-base64 character. */
216 if (tarindex >= targsize)
218 target[tarindex] = (pos - Base64) << 2;
224 if (tarindex >= targsize)
226 target[tarindex] |= (pos - Base64) >> 4;
227 nextbyte = ((pos - Base64) & 0x0f) << 4;
228 if (tarindex + 1 < targsize)
229 target[tarindex+1] = nextbyte;
238 if (tarindex >= targsize)
240 target[tarindex] |= (pos - Base64) >> 2;
241 nextbyte = ((pos - Base64) & 0x03) << 6;
242 if (tarindex + 1 < targsize)
243 target[tarindex+1] = nextbyte;
252 if (tarindex >= targsize)
254 target[tarindex] |= (pos - Base64);
263 * We are done decoding Base-64 chars. Let's see if we ended
264 * on a byte boundary, and/or with erroneous trailing characters.
267 if (ch == Pad64) { /* We got a pad char. */
268 ch = (unsigned char)*src++; /* Skip it, get next. */
270 case 0: /* Invalid = in first position */
271 case 1: /* Invalid = in second position */
274 case 2: /* Valid, means one byte of info */
275 /* Skip any number of spaces. */
276 for (; ch != '\0'; ch = (unsigned char)*src++)
279 /* Make sure there is another trailing = sign. */
282 ch = (unsigned char)*src++; /* Skip the = */
283 /* Fall through to "single trailing =" case. */
286 case 3: /* Valid, means two bytes of info */
288 * We know this char is an =. Is there anything but
289 * whitespace after it?
291 for (; ch != '\0'; ch = (unsigned char)*src++)
296 * Now make sure for cases 2 and 3 that the "extra"
297 * bits that slopped past the last full byte were
298 * zeros. If we don't check them, they become a
299 * subliminal channel.
301 if (target && tarindex < targsize &&
302 target[tarindex] != 0)
307 * We ended by seeing the end of the string. Make sure we
308 * have no partial bytes lying around.